If you’re a fan of supernatural stories, evil cults, unsettling and quirky characters, and sick guitar solos, you’re doing yourself a disservice if you haven’t played Sally Face.
Sally Face is a single-player, supernatural adventure/horror game. The game was originally an idea for an animated show in 2007, before the team of animators disbanded. The first chapter of the game finally came out in 2016. Steve Gabry, a.k.a. Portable Moose, was the sole developer, handling the artwork, story, and music.
It’s been nearly six years since Gabry released the fifth and final part of his first Sally Face game. Now, Sally Face 2 is in production, and fans are thrilled. Gabry posted a first look at an image from the game on June 3.

Sally Face is an unsettling adventure game following a boy with a prosthetic face. Sal uses his handheld video game system to speak with the dead and learn their stories. After a string of mysterious murders, Sal and his three friends discover something truly sinister casting shadows over their small town.
I absolutely loved the weird, sketchy art style of the first game. The plot was enthralling and terrifying at times. The jumps through time drove the story forward. There were riddles to be solved and mysteries to be uncovered. As a fan for many years now, I am very excited to see Gabry’s art style and incredible storytelling skills on another project.
Spoilers for the first game starting now. Episode Five: Memories and Dreams left off on a seemingly definitive note: Sal died for his crimes, he had merged minds with Ashley and taken over the left side of her body to help her fight the cult, and Travis turned on his father, the cult’s masked leader.
So what—and who—do we hope to see in the upcoming game?
1. Sally
Sal himself was the driving force and the playable main character of the first game. It was his story that all five episodes closely followed, up until Memories and Dreams. When the game ended, Sal was dead.

Being that the first image Gabry released from the game was a close-up shot of Ashley, it seems likely that she will serve as the playable character for the second game, but there are a variety of possibilities. She still shows the physical signs of the final fight—her blind eye and grey hair appeared after Sal melded minds with her. This means it is plausible that Sal still exists within Ashley.
I could see it either being a playable Ashley with the ability to communicate with Sal, or they both are playable, but Sal exists within a different dimension, similar to how it worked in Memories and Dreams. Regardless, I doubt they would drop the titular character completely, especially now that we have seen that just about anything is possible in the world of this game.
2. A Post-Apocalyptic World
The first game closed by telling us that 33% of the world’s population was destroyed by the plague of shadows, unleashed by the Nockfell cultists. Onscreen, it shows the Earth from space covered in the dark tendrils that had corrupted most of the Addison Apartments’ residents in Memories and Dreams.

Sally Face took place in a creepy but generally normal world, so, assuming the town of Nockfell is at the epicenter of the plague, the world of the second game will probably look very different.
3. Larry
Larry, Sal’s best friend and a widely-beloved character, did not survive the first game. Though, he did come back as a ghost to help Ashley in the final fight, which opens the door for the possibility that he may return again.
The Larry we saw in Memories and Dreams had aged visibly since the last time we had seen him in ghost form. He told Sal he had spent a long time lost in the void after the cult burned down his treehouse, untethering him from his death place.

It is uncertain in what capacity he would appear in the second game, after becoming only briefly playable for the final fight. After how large a role he played in the first game, it would be a shame to lose him entirely.
4. The Mother Tree
While not shown on screen, when Larry does return, he says that something called the “Mother Tree” had helped him find his way out of the void. He describes it as a “weird tree” with “cosmicy” roots. Sal says he had seen or felt it before. Larry replied by saying everybody is connected to it.

This is one of many open ends Gabry leaves from the first game. This interconnectedness concept could be something they draw on in the next game, as almost a “The Force” concept to help the characters fight whatever evil they will undoubtedly encounter.
5. The Cult
Travis did the dirty work killing his father, the Nockfell cult’s leader (and himself in the process). However, the cult had survived for hundreds of years, according to information Sal uncovered during his time in the void.
The cult served as a primary antagonist in the first game, with their actions bringing about a global disaster. It is unlikely that it disbanded completely, and it is almost certain that it will continue to try to bring about the uprising of the Endless One. That is, unless Gabry decides to do a complete rebrand which is always possible.
6. Sally’s Super Gear Boy
Maybe this is just me, but for nostalgia’s sake I would love for there to be some use for Sal’s Super Gear Boy—the in-game version of a Game Boy. It was definitely one of the cooler tools used throughout the first game, and it really put the ’90s emphasis on the whole experience that Gabry was hoping to convey.

7. New Oddball Characters
Unfortunately, a lot of characters died in the final chapter. The plague of shadows corrupted multiple main characters and most of the beloved, quirky side characters. Todd pulled through, but he was one of very few. My only hope is that Gabry has new, interesting personas in the works to add color to the upcoming game.
Fans Are Beyond Ready for Sally Face 2, So What Is Its Release Date?
After nearly ten years since the first chapter of Sally Face was released, it has expanded from a solo passion project to a game with over 200,000 fans. During that time, Gabry also brought on three new members of what is now a development team.
Gabry’s comment sections make it clear that fans have high hopes for the upcoming games. His most recent project was a Sally Face board game, Strange Nightmares. A Kickstarter campaign supported the board game’s expansion, Corruptions, and fans funded it fully in less than 13 minutes. Needless to say, six years later, fans are still deeply interested in Sal’s world. Gabry has not confirmed a release date for Sally Face 2, but sneak-peek content has started appearing on his socials, so we are hopeful it will arrive in the near future.
The post 7 Things We Want to See in Indie Horror Game SALLY FACE 2 appeared first on Nerdist.
This articles is written by : Nermeen Nabil Khear Abdelmalak
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