Nearly a month after Danger of Rain studio Hopoo Video games introduced that it was joining Valve and halting work on an unannounced game, the studio’s titular cofounder, Duncan “Hopoo” Drummond has revealed that he’s particularly engaged on Impasse, Valve’s previously open secret MOBA-shooter.
The information was shared to X, “The All the pieces App” by Deadlock Intel, a dependable supply of reports on the sport and its beta take a look at Discord. Drummond, posting beneath his longtime deal with Hopoo, shared a short introductory message to the server. “I will be round so no must cram all of it now,” Drummond wrote. “Any fixes I do at present almost definitely will not make it to at present’s construct, simply to set expectations.”
Danger of Rain creator Hopoo has joined the Impasse staff pic.twitter.com/XnY4R3JNXlSeptember 27, 2024
Drummond and Paul Morse co-created the favored Danger of Rain sequence of roguelikes, with possession of the sequence and stewardship of Danger of Rain 2 not too long ago passing to the sport’s writer, Gearbox, to mixed results. On September 3, Hopoo Video games introduced that many of the staff had joined Valve, together with Drummond and Morse, with the studio going darkish and growth halting on an unannounced sport codenamed “Snail.”
It is unknown at this level if Morse and the remainder of Hopoo are additionally engaged on Impasse, or in the event that they’re taking over different initiatives on the famously opaque developer. Courtroom paperwork present that Valve consisted of 336 employees in 2021, with greater than half of them (181) centered on lively sport growth. Counter-Strike 2 and Impasse are essentially the most actively-supported of the studio’s video games lately, however you need to think about the staff behind 2020’s single participant Half-Life: Alyx is engaged on one thing else—that’s if it is not already DOA, removed from an impossibility given the studio’s historical past.
As PCG employees author Harvey Randall identified when Hopoo first went public with the information, it is exhausting to not see the parallels with Firewatch creator Campo Santo, which was employed on by Valve in 2018. Campo Santo’s anticipated follow-up sport, Within the Valley of the Gods, looks to be on indefinite hold, whereas at the very least a few of these builders wound up engaged on Half-Life: Alyx. A part of me mourns the lack of distinctive, profitable impartial studios like Hopoo or Campo Santo, the promise of extra video games from them overtaken by the identical imprecise hope for extra output from the notorious “when it is achieved (it’ll by no means be achieved)” -loving Valve we have had since 2007.
On the identical time, Hopoo’s demonstrated experience with third individual shooters and itemized development from Danger of Rain are an ideal match for Impasse, just like how Campo Santo’s affinity for first individual exploration and storytelling little doubt helped make Half-Life: Alyx right into a great game. On the finish of the day, when you received a job provide to work at Valve, would not you are taking it?