Konami has simply launched Bloober Workforce’s official remake of the traditional Silent Hill 2 on PC. Powered by Unreal Engine 5, it’s time now to benchmark it and study its efficiency on the PC.
For our benchmarks, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon RX580, RX Vega 64, RX 6900XT, RX 7900XTX, NVIDIA’s GTX980Ti, RTX 2080Ti, RTX 3080 and RTX 4090. We additionally used Home windows 10 64-bit, the GeForce 565.90, and the Radeon Adrenalin Version 24.9.1 drivers. Furthermore, we’ve disabled the second CCD on our 7950X3D.
Bloober Workforce has added loads of graphics settings to tweak. PC players can regulate the standard of Textures, Shadows, Shaders, Results and extra. There are additionally settings for Colorblind and Movement Blur. Not solely that however you too can allow 90s filter. Plus, the sport helps Ray Tracing, in addition to NVIDIA DLSS 3, AMD FSR 3.0 and Intel XeSS. You will discover a separate article for these techs with comparisons and benchmarks here.
Silent Hill 2 Remake doesn’t have any built-in benchmark software. So, for our benchmarks, we used the beginning space. This seems to be one of the crucial demanding areas within the sport. As such, it ought to give us a reasonably good thought of how the remainder of the sport runs.
Silent Hill 2 Remake is usually a GPU-bound title. Our NVIDIA RTX 4090 was used to its fullest, even at Native 1080p with Low Settings. In our benchmark scene, we have been capable of get round 200fps with the GPU getting used to 98%. So, it was a bit pointless to benchmark completely different CPU configurations. In its present state, the sport will rely closely in your GPU, and most of you can be GPU-limited.
At 1080p/Epic Settings with out Ray Tracing, you’ll want a GPU equal to the NVIDIA RTX 3080. From what we might see, Silent Hill 2 Remake favors NVIDIA’s {hardware}. That’s why the RTX 3080 manages to beat the AMD Radeon RX 6900XT in all resolutions. For some bizarre purpose, the sport was additionally always crashing to the desktop on our AMD Radeon RX Vega 64. I don’t know why, however the sport ran high quality on all the remainder of the AMD GPUs.
At 1440p/Epic Settings with out RT, the AMD Radeon RX 7900XTX was capable of provide a clean gaming expertise. There have been some minor drops beneath 60fps. Nonetheless, in the event you personal a FreeSync monitor, you received’t discover these drops. Then again, the NVIDIA RTX 4090 had no bother in any respect pushing over 80fps always.
As for Native 4K/Epic Settings with out RT, there is no such thing as a GPU that may run the sport with 60fps. This shouldn’t come as a shock as Silent Hill 2 takes benefit of Lumen. As we’ve stated quite a few instances, Lumen is a type of Ray Tracing. So, this efficiency at 4K is to be anticipated.
The excellent news is that Silent Hill 2 Remake can scale down on older GPUs through its in-game graphics settings. At Native 4K, we have been capable of recover from 65fps always with the Excessive preset on the RTX 4090. That’s a 30-40% efficiency improve. Then, by dropping the settings to Medium and Low, we obtained an extra 14% and 50% efficiency enhance, respectively.
Graphics-wise, Silent Hill 2 Remake seems to be superb. Bloober Workforce has performed an incredible job recreating the environments in UE5. That is additionally one of many few video games that use {Hardware} Lumen on PC. Because of Lumen, the environments look unimaginable. This can be a graphical powerhouse, and loads of PC players will use it to showcase what the PC can do. My solely grievance is with the fog. For my part, it ought to have been extra dense. I get why the devs applied it that manner. They clearly wished all close to objects to be simply seen. Nonetheless, one of many key options of SH2 is its dense fog. So, I consider it ought to be a bit higher and “heavier” than what we obtained.
Earlier than closing, I ought to word that the sport does undergo from some traversal stutters. These stutters may be simply observed within the metropolis. They don’t seem to be THAT deal breakers, although. At the very least in my view. Fortunately, the sport doesn’t have any shader compilation stutters. The primary time you launch it, the sport will compile its shaders within the background. That’s why the primary menu shall be stuttery the primary time you launch it. As soon as the sport finishes compiling its shaders, the primary menu shall be high quality.
All in all, the PC model of Silent Hill 2 Remake is above common. It’s not among the many greatest PC variations we’ve seen. Nonetheless, it’s not a foul one both. It has loads of PC options and settings to tweak. It might additionally run on a variety of PCs. Sure, it’s fairly demanding at Epic however you may get an excellent efficiency at Excessive. Plus, it helps HDR, in addition to all PC upscalers. Sadly, there is no such thing as a assist for NVIDIA Ray Reconstruction or Body Era. Nonetheless, as we’ve reported, you may allow them through the Engine.ini file.
The largest situation with Silent Hill 2 Remake on PC is its traversal stutters. So, let’s hope that the devs will do one thing to cut back them. To be trustworthy, I don’t anticipate them to totally repair them. This can require a whole overhaul. So, on the very least, we are able to hope that they’ll attempt to not less than scale back them. Oh, and let’s hope that they’ll add official assist for DLSS 3 FG and NVIDIA RR through a post-launch replace.
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John is the founder and Editor in Chief at DSOGaming. He’s a PC gaming fan and extremely helps the modding and indie communities. Earlier than creating DSOGaming, John labored on quite a few gaming web sites. Whereas he’s a die-hard PC gamer, his gaming roots may be discovered on consoles. John liked – and nonetheless does – the 16-bit consoles, and considers SNES to be probably the greatest consoles. Nonetheless, the PC platform received him over consoles. That was primarily attributable to 3DFX and its iconic devoted 3D accelerator graphics card, Voodoo 2. John has additionally written a better diploma thesis on the “The Evolution of PC graphics playing cards.”
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