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October 14, 2026

Nvidia dramatically improves DLSS 5 — but gamers want it on more GPUs Darren Allan | usagoldmines.com

  • Nvidia has considerably improved the AI model for DLSS 5
  • This means the tech now offers up to 40% faster frame rates
  • Team Green has also improved frame generation, and is bringing DLSS 5 to two new games: Hogwarts Legacy and Where Winds Meet

If you were wondering how soon Nvidia might start ramping up the performance of DLSS 5, well the answer is that it just happened.

Team Green’s neural-rendering tech, which officially debuted in NBA 2K27, has only been out for just over a month, but Nvidia is claiming that it has doubled the performance of the AI that drives DLSS 5.

When it was first previewed in March 2026, DLSS 5 needed a pair of RTX 5090 GPUs to run, with the company improving the performance of the AI model by 5x for the release of the tech in NBA 2K27. With this latest update, it’s now 10x more performant than that baseline.

Nvidia also made it clear that it has reduced the video memory (VRAM) usage of the tech considerably, noting that: “The DLSS 5 October update shrinks the [AI model] footprint by 24% to roughly 118 million parameters while reducing 4K VRAM usage by 20%. The result is half the GPU overhead of the September [launch] version while maintaining comparable visual fidelity.”

Based on Nvidia’s testing in NBA 2K27, that translates to boosts in frame rates in the order of 30% to 40%. Check out the video clip below to see the gains in the basketball game.

This new DLSS 5 model launches on October 16, with availability for RTX 5000 GPUs, RTX Spark laptops and the GeForce Now streaming service.

Nvidia also announced that DLSS 5 is being introduced for Hogwarts Legacy on November 5, and also Where Winds Meet in the “near future”, although we aren’t given a specific launch date in the latter case.

Finally, away from DLSS 5, Nvidia announced that it’s bringing in a new performance mode for frame generation, speeding up the tech considerably. The company explains that this benefits from a “faster and lighter algorithm” that boosts frame rates even further, and that it’ll offer up to 35% better frame rates with an RTX 5060.

This performance mode is called ‘Preset C’ in the Nvidia app’s frame-generation override.

DLSS 5 is also coming to RTX Remix on October 23, meaning old games can get a graphical makeover with added neural-rendering goodness. That only makes sense. given that gamers have been fudging support (in various ways) with classic PC games anyway.

Analysis: a laudable step forward — but gamers want more

It’s remarkable to see DLSS 5 performance being boosted so quickly, although Nvidia needed to act in this regard. One of the main criticisms of this tech has been that the performance hit is too hefty, and it requires a powerful RTX 5000 GPU to run smoothly enough — at a time when the prices of such graphics cards are getting rapidly more expensive.

That said, an increasing number of gamers seem to be accepting that DLSS 5 is worth the cost to the frame rate for the visual uplift. Those folks will doubtless be pleased with Nvidia’s progress here, and likely wouldn’t disagree with Team Green’s assertion in its blog post that 2026 has been a “year of relentless DLSS innovation.”

Of course, there are still skeptics who’d rather Nvidia didn’t bring AI into play in this way with DLSS. And it’s also true that these early optimizations are where the larger gains will be carved out, and as the AI model is further refined, performance improvements are likely to become a lot more modest.

There are also gamers out there who are asking whether, now that the AI model is much improved, this going to usher in wider support for Nvidia’s older graphics cards? As this Redditor put it: “Great so could we get official support on the [RTX] 40 series now since the new model is so efficient?”

It’s a good question, given that Nvidia has promised that after tuning RTX 5000 performance it’s going to work on bringing support to the last-gen RTX 4000 range. I’m guessing this won’t happen until early next year, though.

The other work on DLSS frame generation is obviously welcome, too, albeit the new ‘Preset C’ option has attracted some criticism for causing a bit more glitching and artifacts while boosting frame rates by a decent amount. Not everyone is seeing this, mind, and how obvious it is may be somewhat subjective going by reports (and it could obviously depend on the specific game, too).

At any rate, this preset should be useful for laptop gamers looking to further bolster frame rates with relatively modest Nvidia GPUs — and indeed, it’s likely tied into the release of RTX Spark laptops to help their gaming chops.

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This articles is written by : Nermeen Nabil Khear Abdelmalak

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